Preserving Nintendo's History
Zoo Tycoon - Marine Mania Dinosaur Digs (Marketing Beta)
- - togemet2

The following is the “Marketing Beta” build of Zoo Tycoon, developed by Blue Fang Games and published by Microsoft Game Studios.

Differences

  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Q-MEDIA SERVICES (Mastering Code)
2-1069694 01 (Mastering Code)

Disc Images

Installer Disc Front

Special Thanks

Massive thanks to Horse14t for sending this in for release!

Zoo Tycoon (Beta 2)
- - togemet2

The following is the “Beta 2” build of Zoo Tycoon, developed by Blue Fang Games and published by Microsoft Game Studios. The titlescreen and disc art both list this build as 10.08.00.0001.

Differences

  • The game installer is different from the retail release.
  • Debug is enabled, it contains an additional debug executable and features within the config file.
  • Contains developer mode.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Q-MEDIA SERVICES (Mastering Code)
2-1052066 01 (Mastering Code)

IFPI L841 (Mould SID Code)

Disc Images

Installer Disc Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Zoo Tycoon (Beta 1)
- - togemet2

The following is the “Beta 1” build of Zoo Tycoon, developed by Blue Fang Games and published by Microsoft Game Studios. The titlescreen and disc art both list this build as 10.07.00.0003.

Differences

  • The installer is extremely early and doesn’t feature the game’s title.
  • Install folder contains multiple “test” zoo map files.
  • Game assets aren’t compressed like the retail builds, but are instead just in zip files.
  • Contains developer mode.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Q-MEDIA SERVICES (Mastering Code)
2-1047974 01 (Mastering Code)

Disc Images

Installer Disc Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Zoo Tycoon 2 (Marketing Gold)
- - togemet2

The following is the “Marketing Gold” build of Zoo Tycoon 2, developed by Blue Fang Games and published by Microsoft Game Studios. The titlescreen lists this build as 20.10.00.0026.

Differences

  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

41782161 13 0678 (Mastering Code)

Disc Images

Installer Disc Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Zoo Tycoon 2 (Beta 1)
- - togemet2

The following is the “Beta 1” build of Zoo Tycoon 2, developed by Blue Fang Games and published by Microsoft Game Studios. The titlescreen lists this build as 20.09.00.0004.

Differences

  • Installer is different from the retail release.
  • The build is quite unstable.
  • Debug is enabled and many features are listed within the config files.
  • A debugging console is available by pressing the F8 key, which allows the user to enter commands that are referenced within devconsole.xml.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

9802/9803
4135 2112 1256 (Mastering Code)

Disc Images

Installer Disc Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Star Trek - Deep Space Nine - The Fallen (Press Release Beta)
- - togemet2

The following is a press-release beta build of Star Trek: Deep Space Nine - The Fallen, developed by The Collective and published by Simon & Schuster. In addition to the game itself, an art disc as well as various other documents which were distributed to the press are included within this release.

Differences

  • Debug features can be enabled by pressing the F10 key, which allows the user to switch between a total of ten different debugging options.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Installer Disc 1 -

KODAK CD-R 74 (Mastering Code)
0209 3301 4166 (Mastering Code)

Installer Disc 2 -

KODAK CD-R 74 (Mastering Code)
0251 3301 1048 (Mastering Code)

Disc Images

Installer Disc 1 Front
Installer Disc 2 Front

Packaging

Special Thanks

Massive thanks to March42 for sending this in for release!

Dungeon Siege (Limited Content Build January 2002)
- - togemet2

The following is a “Limited Content” build of Dungeon Siege, developed by Gas Powered Games and published by Microsoft Game Studios. This build is dated January 2002.

Differences

  • The installer still contain differences when compared to the retail version.
  • The logo during the introduction is close to the retail version, however lacks sound.
  • Various graphical changes.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Installer Disc 1 -

Q-MEDIA SERVICES (Mastering Code)
2-1061599 01 (Mastering Code)

Installer Disc 2 -

Q-MEDIA SERVICES (Mastering Code)
2-1061673 01 (Mastering Code)

Disc Images

Installer Disc 1 Front
Installer Disc 2 Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Dungeon Siege - Legends of Aranna (Marketing Gold)
- - togemet2

The following is the “Marketing Gold” build of Dungeon Siege: Legends of Aranna, developed by Gas Powered Games and published by Microsoft Game Studios. Please note that unfortunately this build is not properly playable as the third (and most important disc) is missing.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Installer Disc 1 -

9802/9803
3238 2112 4716 (Mastering Code)

Installer Disc 2 -

Q-MEDIA SERVICES (Mastering Code)
8002322 01 (Mastering Code)

Saved Games Disc -

9802/9803
3280 2116 2508 (Mastering Code)

Disc Images

Installer Disc 1 Front
Installer Disc 2 Front

Saved Games Disc Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Dungeon Siege (Gold Release March 20 2002)
- - togemet2

The following is the “Gold Release” build of Dungeon Siege, developed by Gas Powered Games and published by Microsoft Game Studios. This build is dated March 2002.

Differences

  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Installer Disc 1 -

Q-MEDIA SERVICES (Mastering Code)
2-1062880 02 (Mastering Code)

Installer Disc 2 -

Q-MEDIA SERVICES (Mastering Code)
2-1062885 01 (Mastering Code)

Disc Images

Installer Disc 1 Front
Installer Disc 2 Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Dungeon Siege (Beta Version 06.0703)
- - togemet2

The following is a prototype build of Dungeon Siege, developed by Gas Powered Games and published by Microsoft Game Studios. This build is dated June 1st, 2001.

Differences

  • Menus are different to the retail version.
  • Text, voice, and content displayed within the intro is entirely different.
  • There’s an abrupt end at around the 20% mark of the story.
  • Debug functions are enabled.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Q-MEDIA SERVICES (Mastering Code)
2-1050705 01 (Mastering Code)

IFPI L841 (Mould SID Code)

Disc Images

Installer Disc Front

Special Thanks

Massive thanks to March42 for sending this in for release!

Dungeon Siege (Beta 2 December 2001)
- - togemet2

The following is a prototype build of Dungeon Siege, developed by Gas Powered Games and published by Microsoft Game Studios. This build is dated December 2nd, 2001.

Differences

  • The installer still contains differences when compared to the retail version.
  • The logo during the introduction hasn’t been completed.
  • Various graphical changes.

Screenshots

Screenshot Screenshot Screenshot

Disc Serials

Installer Disc 1 -

Q-MEDIA SERVICES (Mastering Code)
2-1060342 01 (Mastering Code)

Installer Disc 2 -

Q-MEDIA SERVICES (Mastering Code)
2-1060346 01 (Mastering Code)

Disc Images

Installer Disc 1 Front
Installer Disc 2 Front

Special Thanks

Massive thanks to March42 for sending this in for release!

2 Games in 1 - The SpongeBob SquarePants Movie + Battle for Bikini Bottom (Europe) (Prototype) (2)
- - togemet2

The following is an English prototype of THQ’s SpongeBob 2 Games in 1 pack. Both games were split across slots three and four of an NPDP cartridge.

Differences

  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo GameCube       
File:               slot3.gcm
BitSize:            10 Gbit
Size (Bytes):       1459978240
CRC32:              09FBD438
MD5:                FACE4AB02E61AE7F6905E0824603A208
SHA1:               DF85835FC6216AA074A90654D90E502B1411AA35
SHA256:             9089D6C6A464FB3063828F640A504EBA832EDC5DD02E5F654357B2F6D66F9959
----| Header Data |------------------------------------------------
Game Title:         THQ Multipak
Game Serial:        GU4P (Europe)
Maker Code:         78 (THQ / Play THQ)
Version:            0x00 (v1.0)
Disc Id:            1
----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo GameCube        
File:               slot4.gcm
BitSize:            10 Gbit
Size (Bytes):       1459978240
CRC32:              A582FD52
MD5:                66048F7DC3DDB9326A9C05AEC6CB720F
SHA1:               B21C8BFEF984F0FD0C3AA2F8C1ACD19B9AE70394
SHA256:             4DAE493C263B74FA07A2E6BE4AA6C9454FB03F6D403666A5F914484F4284FDC2
----| Header Data |------------------------------------------------
Game Title:         THQ Multipak
Game Serial:        GU4P (Europe)
Maker Code:         78 (THQ / Play THQ)
Version:            0x00 (v1.0)
Disc Id:            2

Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to emu_kidid for sending this in for release!

2 Games in 1 - The SpongeBob SquarePants Movie + Battle for Bikini Bottom (Europe) (Prototype) (1)
- - togemet2

The following is a French prototype of THQ’s SpongeBob 2 Games in 1 pack. Both games were split across slots one and two of an NPDP cartridge.

Differences

  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo GameCube        
File:               slot1.gcm
BitSize:            10 Gbit
Size (Bytes):       1459978240
CRC32:              75A51568
MD5:                FE3F90953A51A296AF0FFDDECED57EC0
SHA1:               26EBEF10CFE279385BC1709B52E5A9A9C715DEC8
SHA256:             72B22532B85069CD05E1D5BEB3988BBF759266186E93437CB703CA4C33C85314
----| Header Data |------------------------------------------------
Game Title:         THQ Multipak
Game Serial:        GU4X (European Union)
Maker Code:         78 (THQ / Play THQ)
Version:            0x00 (v1.0)
Disc Id:            1
----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo GameCube          
File:               slot2.gcm
BitSize:            10 Gbit
Size (Bytes):       1459978240
CRC32:              4D3EA301
MD5:                623194C072B69E2521AC92D9982C2685
SHA1:               C61F74DB3D7DEDAC3E93A34FF6C901A526282EBF
SHA256:             3754E462E1BF865266671369F8CD1F1F35C1A7DCFA8D9004AE400D2979D8FAB8
----| Header Data |------------------------------------------------
Game Title:         THQ Multipak
Game Serial:        GU4X (European Union)
Maker Code:         78 (THQ / Play THQ)
Version:            0x00 (v1.0)
Disc Id:            2

Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to emu_kidid for sending this in for release!

Nitro EVA (CTR) Ver11.0
- - togemet2

The purpose of the following cartridge was to test and diagnose various functions on Nintendo 3DS systems during production. Something to note is that this is, unusually, an updated version of the original Nintendo DS aging cartridge (dated October 27th, 2010). Because of this, it is able to be used within an original DS/Lite. In order to get access to the main option menu, hold the start and select buttons upon startup.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS           
File:               Nitro EVA (CTR) Ver11.0.nds
BitSize:            64 Mbit
Size (Bytes):       8388608
CRC32:              393798C7
MD5:                E0AEDCFF6A40EFAEC7C13167F3E1EE59
SHA1:               30F3D6E8C573739E8BD6E87E3B28934FA63686E1
SHA256:             2444267B2BD54B0DB66BCE3B21843D9CB2D966D9B725D8F298B2F61DB8843A68
----| Header Data |------------------------------------------------
Game Title:                     
Game Serial:        AAAA (Unknown)
Maker Code:         01 (Nintendo)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x06 (Ok; 64 Mbit; 8388608 Bytes; 32 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x04 (Yes)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x0026FC00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00279600
FNT Size:           0x0000002B
FAT Offset:         0x00279800
FAT Size:           0x00000008
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x00279A00
Secure CRC16:       0x26E1 (Ok)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000AFC
ARM7 Autoload Address:0x02380158
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00292400 (2696192 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x3E2E (Bad; 0x3996)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x4103 (Ok)
Japanese Title:
NINTENDO DS™
デモンストレーション 

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Indora no Hikari (Japan) (Prototype)
- - togemet2

The following is a prototype of Indora no Hikari by Kemco for the Famicom. This build is dated August 15th, 1987 (predating the final release by about two months).

Differences

  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo Entertainment System          
File:               IndoraNoHikari_prototype.nes
BitSize:            1 Mbit
Size (Bytes):       131088
CRC32:              802B190C
MD5:                883DE1615BEE2A61EC4F3F4D7D211E44
SHA1:               24232744F54D3BD78C2E72B67250DE9E9E8B54E7
SHA256:             6D2ADB8041BD0BCC85DBA47277FFC04C55A96E683FA87EC6424B668E6732037B
----| iNES Header Data |-------------------------------------------
Num ROM Banks:      0x08 (128 KBytes)
Num VROM Banks:     0x00 (0 KBytes)
Mirroring:          0 (Horizontal)
Save RAM:           1 (Yes)
Trainer:            0 (No)
4-Screen VRAM:      0 (No)
VS-System Cartridge:0 (No)
ROM Mapper:         1 (Nintendo MMC1)
Num RAM Banks:      0x00 (None or 8 KBytes)
Display:            0 (NTSC)
----| NES Header Data |--------------------------------------------
Title:              ?????????????? 
PRG-ROM Checksum:   0x0203 (Bad; 0x84F9)
CHR-VROM Checksum:  0x0405 (Bad; 0x0000)
PRG Size:           0x0 (16 KBytes)
CHR Size:           0x6 (512 KBytes)
Mirroring:          0x0 (Horizontal)
Board Type:         0x7
Unknown 1:          0xE0C0E0C0
Maker Code:         0xE0 (Jaleco)
Unknown 2:          0xC0
Vectors:            0xE0C000C05EC6
----| Headerless Data |--------------------------------------------
Size (Bytes):       131072
CRC32:              6867F828
MD5:                95B6F6DE98FE46CB64D733188EB45F87
SHA1:               2302C76A188546CF9E7F2CB60A1BC9879B492F0B
SHA256:             E5A9B79EA630B2EB2B4F4754EAB8DE06617C5F838ED9C01933B36D9782925D8F

Board / Cartridge Images

Cart Front

Special Thanks

Massive thanks to Zoda-Y13 for sending this in for release!