Preserving Nintendo's History
Star Wars - Episode I - Battle for Naboo (USA) (Prototype)
- - togemet2

The following is a late prototype build of Star Wars Episode I: Battle for Naboo, developed by LucasArts for the Nintendo 64. Judging from the label, this cartridge was sent out for review purposes.

Differences

  • The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64       
File:               Battle for Naboo [NNAE].z64
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              90759D7B
MD5:                88776081F0F92EEF355CD451B9C6A819
SHA1:               8F82880CDE3F11AF23F580667AC133CCB5F6A0CA
SHA256:             2DBBA691279D4879B0E6EDFA6F69113B79227B37AFB5097108691870C8A8DBF4
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x44
Boot Chip:          CIC-NUS-6102
CRC1:               0xE92DDB15 (Ok)
CRC2:               0xA6730C24 (Ok)
Reserved 1:         0x0000000000000000
Title:              Battle for Naboo    
Reserved 2:         0x0000000000000000
Serial:             NNAE (USA)
Version:            0x00 (v1.0)

Board / Cartridge Images

Cart Front

Special Thanks

Massive thanks to GamingLegend64 for sending this in for release!

WWF No Mercy (USA) (Prototype)
- - togemet2

The following is a late prototype build of WWF No Mercy, published by THQ for the Nintendo 64. The label on the front of the cartridge dates this build as being two or so months before release, so differences within are minimal.

Differences

  • Wrestler introduction scenes have some slight differences with camera angles and lighting.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64           
File:               WWF No Mercy Beta Sep-11-2000.z64
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              A526FF27
MD5:                5CE490CF86CFEABF28C19B4C8AFC3F24
SHA1:               1C2C5969F176A3A781CFC4D8A8E44DAF3632AD64
SHA256:             3DD1F846C6BA859FBFEE64F1171AD134969931321AC2D9D33C6F45C5B264F269
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x4C
Boot Chip:          CIC-NUS-6102
CRC1:               0x8A0AE9D6 (Ok)
CRC2:               0xCE038A9D (Ok)
Reserved 1:         0x0000000000000000
Title:                                  
Reserved 2:         0x0000000000000000
Serial:                  (Unknown)
Version:            0x00 (v1.0)

Board / Cartridge Images

Cart Front

Playthrough Video

An overview video created by Hard4Games:

Special Thanks

Massive thanks to Baker64 for sending this in for release!

ECW Hardcore Revolution (USA) (Prototype) (Oct 15th 1999)
- - togemet2

The following is a pre-alpha prototype build of ECW Hardcore Revolution, developed by Acclaim Entertainment. This build is dated as being from October 15th 1999, predating the retail release by almost three months.

Differences

  • Various text differences appear on the licensing screen.
  • The Acclaim Sports logo is used instead of the final’s regular Acclaim logo.
  • The introduction to the game was lifted from WWF Attitude as a placeholder.
  • Loading screens contain different graphics.
  • Titlescreen is completely different and uses graphics from the final’s main menu.
  • Wrestler introductions have not been added yet.

Screenshots

Screenshot Screenshot Screenshot

Disc Images

Disc Front

Playthrough Video

An overview video created by Hard4Games:

Special Thanks

Massive thanks to GamingLegend64 for sending this in for release!

Toki Tori (Europe) (Prototype) (3)
- - togemet2

The following is the latest of three known builds for the cancelled Nintendo DS port of puzzle platformer Toki Tori, developed by Two Tribes. Development began around 2007-2008 and it is based on the WiiWare version of the game. Toki Tori would not see a rerelease on a handheld Nintendo system until years later on the 3DS, where gameplay was based on the much newer PC version.

Notably, the game icon and metadata were temporarily lifted from Worms: Open Warfare 2, another project which was being developed by Two Tribes at the time. Compared to the earliest build, this one has some new additions such as stat info, pathfinding visuals, menu background graphics, item switching, and a warp mechanic. Please keep in mind that being such an early build, it’s very prone to crashes.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS 
File:               TOKITORIDS_PROTOTYPE_03.nds
BitSize:            512 Mbit
Size (Bytes):       67108864
CRC32:              AF13A180
MD5:                2B0C67B93B9B8621C89382CD328B9CCE
SHA1:               12DBF0833DEEB28234050DE53B1CEDB473397B62
SHA256:             9DE60719FF4E555D5104523882EF5C016DC753954D2985A6E3A226E6264496D0
----| Header Data |------------------------------------------------
Game Title:                     
Game Serial:        NTRJ (Japan)
Maker Code:         00 (Unknown)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x09 (Ok; 512 Mbit; 67108864 Bytes; 256 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x000E1E00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00108400
FNT Size:           0x00005882
FAT Offset:         0x0010DE00
FAT Size:           0x00001928
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x0010F800
Secure CRC16:       0xC5F5 (Bad; 0x46A8)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02000AC4
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x01121E20 (17964576 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x3F08 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0xDCE5 (Ok)
English Title:
Worms
Open Warfare 2
THQ

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to djedditt for sending this in for release!

Toki Tori (Europe) (Prototype) (2)
- - togemet2

The following is the second of three known builds for the cancelled Nintendo DS port of puzzle platformer Toki Tori, developed by Two Tribes. Development began around 2007-2008 and it is based on the WiiWare version of the game. Toki Tori would not see a rerelease on a handheld Nintendo system until years later on the 3DS, where gameplay was based on the much newer PC version.

Notably, the game icon and metadata were temporarily lifted from Worms: Open Warfare 2, another project which was being developed by Two Tribes at the time. Compared to the earliest build, this one has some new additions such as stat info, pathfinding visuals, menu background graphics, item switching, and a warp mechanic. Please keep in mind that being such an early build, it’s very prone to crashes.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS        
File:               TOKITORIDS_PROTOTYPE_02.nds
BitSize:            512 Mbit
Size (Bytes):       67108864
CRC32:              B17F80D2
MD5:                DCC1CE145DDD324BC94BFB44849D1601
SHA1:               1B57AA63630BA272199F8094EE07A630FBD974D7
SHA256:             A6CA33F42D3170F33B38DFEC256A7538DF6C57F734209F578B4DC17E93CD0511
----| Header Data |------------------------------------------------
Game Title:                     
Game Serial:        NTRJ (Japan)
Maker Code:         00 (Unknown)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x09 (Ok; 512 Mbit; 67108864 Bytes; 256 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x000E1E00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00108400
FNT Size:           0x00005882
FAT Offset:         0x0010DE00
FAT Size:           0x00001928
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x0010F800
Secure CRC16:       0xC5F5 (Bad; 0x46A8)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02000AC4
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x01121E20 (17964576 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x3F08 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0xDCE5 (Ok)
English Title:
Worms
Open Warfare 2
THQ

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to djedditt for sending this in for release!

Toki Tori (Europe) (Prototype) (1)
- - togemet2

The following is the earliest of three known builds for the cancelled Nintendo DS port of puzzle platformer Toki Tori, developed by Two Tribes. Development began around 2007-2008 and it is based on the WiiWare version of the game. Toki Tori would not see a rerelease on a handheld Nintendo system until years later on the 3DS, where gameplay was based on the much newer PC version.

Please keep in mind that being such an early build, it’s very prone to crashes.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS  
File:               TOKITORIDS_PROTOTYPE_01.nds
BitSize:            2 Gbit
Size (Bytes):       268435456
CRC32:              6E12DF41
MD5:                7FF12A35C1BB0F69FDCFCD7A7C11BBA8
SHA1:               DED199B097D9AA752D4ECE92CFE4BEFA95BFB67E
SHA256:             4FDD4E94AFABB3341C236A5F12EA9D8A36660EA2CD57264ADBB42BB1F03720AD
----| Header Data |------------------------------------------------
Game Title:         NINTENDO    
Game Serial:        NTRJ (Japan)
Maker Code:         01 (Nintendo)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x0B (Ok; -2147483648 bit; 268435456 Bytes; 256 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x000DDC00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00104200
FNT Size:           0x00005773
FAT Offset:         0x00109A00
FAT Size:           0x000018D0
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x00000000
Secure CRC16:       0xDA6C (Bad; 0x5931)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000AC4
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x0111EC20 (17951776 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x6C4C (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x494E
Icon CRC16:         0x544E (Bad; 0x9367)

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to djedditt for sending this in for release!

Nintendo DS Firmware (Japan) (Prototype) (ver. 040615)
- - togemet2

The following is a prototype of the Nintendo DS firmware. It appears to be much earlier than the one we released a few months back and is missing various settings that can be found within that version. Some other interesting things to note are the misspelling of French in the language select menu as well as bloodtype settings within the OWNER INFORMATION menu.

Differences

  • Upon boot a sound file of children shouting “Nintendo!” will play.
  • The Nintendo Game Boy Advance logo will appear on the top screen instead of the DS logo.
  • The menu itself is completely different and list-based instead of the spread out options like retail.

Screenshots

Screenshot Screenshot Screenshot

Media Images

Origin Front

Special Thanks

Massive thanks to HudU for sending this in for release!

Racing Gears Advance (USA) (Prototype)
- - togemet2

The following is a prototype of Racing Gears Advance by Orbital Media Inc. This is an industry preview build which was created for Pier 3 Entertainment, and is dated September 22nd, 2003.

Differences

  • A confidentiality warning screen appears before the title.
  • The game is copyrighted 2003 instead of 2004.
  • A placeholder graphic saying “Super Brand” can be spotted across various points in the game.
  • This build has language options, unlike the retail US version.
  • “IND. Preview” appears within the Game Type menu, it brings up some text and a showcase of the controls.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Game Boy Advance    
File:               NO-TITLE_NONE00_00.gba
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              86A05F93
MD5:                B7562D8E37C2C2A0B22926F8080711DB
SHA1:               D258526CE1DCFBED51B745A762F148C9BEA01154
SHA256:             D068AAD63693D034423FBF18CF84CD973A18DB756B6A3448F29CB86264897574
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00002E
Logo Code:          Ok
Title:                          
Serial:                  (Unknown)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0xF0 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               EEPROM_V122
Size:               4/64 Kbit

Board / Cartridge Images

Cart Front

Special Thanks

Massive thanks to XBrav for sending this in for release!

CTR EVA (Import) 2.30
- - togemet2

The following cartridge was used within Foxconn factories in order to test Nintendo 3DS systems before they would hit store shelves. This program is listed as version 2.30 and is dated July 27th, 2015.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

== Reading file '000400000F980000_v00.3ds'...
-- Nintendo 3DS ROM Image detected
----- SMDH -----
Title:           'Test Program'
Full Title:      'Test Program'
Publisher:       'Nintendo Co.,Ltd.'
Region Code:     [*] Japan     [*] USA   [*] Europe
                 [*] Australia [*] China [*] South Korea
                 [*] Taiwan
Age Ratings:     CERO=A, ESRB=0, USK=0, PEGI=0, PEGI-PT=0, BBFC=0, ACB=G, GRB=0, CGSRR=0
----- NCSD -----
Media ID:        '00040000-0F980000'
Product Code:    'CTR-P-3S00'
Logo:            'Nintendo'
Media Type:      'Card1'
Card Device:     'None'
Card Revision:   '00'
Issuer:          'Retail'
Partitions:
|#|Type|Encryption| Version  |  Size   |
|-|----|----------|----------|---------|
|0|Game|NoCrypto  |0.0.2 (v2)|466.9 MiB|
----- ExHeader -----
Process Name:    'CTRTrial'
Type:            'Application'
Flags:           [*] CompressExefsCode [ ] SDApplication
Old3DS Sys Mode: 'Prod (64 MiB)'
New3DS Sys Mode: 'Legacy (64 MiB)'
New3DS CPU Mode: [ ] L2 Cache [ ] 804 MHz

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42, HudU, ufo, Normmatt, and Rezrospect for sending this in for release!

TWL EVA. Ver2.1
- - togemet2

The following is a copy of TWL EVA. Ver2.1, dated November 27th, 2008. This software was used within factories during production of Nintendo DSi systems to evaluate each unit before it made it to store shelves. Please be sure to hold down the start button upon boot otherwise you will be greeted by a (mostly) empty screen. This empty screen is also still bypassable by pressing both the L and R buttons.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS       
File:               NINTENDO_____NTRJ01_01.nds
BitSize:            1 Gbit
Size (Bytes):       134217728
CRC32:              58562B97
MD5:                E8F46D377B38E1889E9C8BE3EA33C094
SHA1:               F251FE040B838642B07BA0398240207D38C1346E
SHA256:             5C0BF0FC4ACDAAE678E5CDA8FF7DD141CB530D274424CACB379389BBFD0E0137
----| Header Data |------------------------------------------------
Game Title:         NINTENDO    
Game Serial:        NTRJ (Japan)
Maker Code:         01 (Nintendo)
Unit Code:          0x03
Encryption Seed:    0x00
Device Size:        0x0A (Ok; 1 Gbit; 134217728 Bytes; 128 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000300
Version:            0x01 (v1.1)
Autostart:          0x44 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02004850
ARM9 RAM Offset:    0x02004000
ARM7 ROM Offset:    0x00224800
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00225000
FNT Size:           0x0000053B
FAT Offset:         0x00225800
FAT Size:           0x00000240
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x00225C00
Secure CRC16:       0xE337 (Ok)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x020876C8
ARM7 Autoload Address:0x02380190
Secure Disable:     0x0000000000000000
Used Rom Size:      0x009FB800 (10467328 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x342E (Bad; 0xC3F1)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0103
Icon CRC16:         0x4668 (Ok)
Japanese Title:
NINTENDO DSi™
デモンストレーション

Board / Cartridge Images

Cart Front
Cart Back

PCB Back

Special Thanks

Massive thanks to March42, HudU, ufo, Normmatt, and Rezrospect for sending this in for release!

CTR EVA (Import) 5.01
- - togemet2

The following cartridge was used within Foxconn factories in order to test Nintendo 3DS systems before they would hit store shelves. This program is listed as version 5.01 and is dated May 30th, 2012.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

== Reading file '000400000F980000_v00.3ds'...
-- Nintendo 3DS ROM Image detected
Media ID:      '00040000-0F980000'
Warning:       'keys.conf was not found.'
Media Type:    'Card1'
Card Device:   'NOR Flash'
Card Revision: '00'
Issuer:        'Retail'
Partitions:
|#|Type|Encryption|Version|  Size   |
|-|----|----------|-------|---------|
|0|Game|Unknown   |Unknown|142.9 MiB|

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42, HudU, ufo, Normmatt, and Rezrospect for sending this in for release!

CTR EVA (AppImport) 1.00
- - togemet2

The following cartridge was used within Foxconn factories in order to test Nintendo 3DS systems before they would hit store shelves. This program is listed as version 1.00 and is dated December 3rd, 2014.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

== Reading file '000400000F980000_v00.3ds'...
-- Nintendo 3DS ROM Image detected
----- SMDH -----
Title:           'Test Program'
Full Title:      'Test Program'
Publisher:       'Nintendo Co.,Ltd.'
Region Code:     [*] Japan     [*] USA   [*] Europe
                 [*] Australia [*] China [*] South Korea
                 [*] Taiwan
Age Ratings:     CERO=A, ESRB=0, USK=0, PEGI=0, PEGI-PT=0, BBFC=0, ACB=G, GRB=0, CGSRR=0
----- NCSD -----
Media ID:        '00040000-0F980000'
Product Code:    'CTR-P-3S00'
Logo:            'Nintendo'
Media Type:      'Card1'
Card Device:     'None'
Card Revision:   '00'
Issuer:          'Retail'
Partitions:
|#|Type|Encryption| Version  |  Size   |
|-|----|----------|----------|---------|
|0|Game|NoCrypto  |0.0.2 (v2)|41.10 MiB|
----- ExHeader -----
Process Name:    'CTRTrial'
Type:            'Application'
Flags:           [*] CompressExefsCode [ ] SDApplication
Old3DS Sys Mode: 'Prod (64 MiB)'
New3DS Sys Mode: 'Legacy (64 MiB)'
New3DS CPU Mode: [ ] L2 Cache [ ] 804 MHz

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42, HudU, ufo, Normmatt, and Rezrospect for sending this in for release!

CTR EVA (QtmCal) 1.16
- - togemet2

The following cartridge was used within Foxconn factories in order to test Nintendo 3DS systems before they would hit store shelves. This program is listed as version 1.16 and is dated December 9th, 2014.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

== Reading file '000400000F980000_v00.3ds'...
-- Nintendo 3DS ROM Image detected
----- SMDH -----
Title:           'Test Program'
Full Title:      'Test Program'
Publisher:       'Nintendo Co.,Ltd.'
Region Code:     [*] Japan     [*] USA   [*] Europe
                 [*] Australia [*] China [*] South Korea
                 [*] Taiwan
Age Ratings:     CERO=A, ESRB=0, USK=0, PEGI=0, PEGI-PT=0, BBFC=0, ACB=G, GRB=0, CGSRR=0
----- NCSD -----
Media ID:        '00040000-0F980000'
Product Code:    'CTR-P-3S00'
Logo:            'Nintendo'
Media Type:      'Card1'
Card Device:     'None'
Card Revision:   '00'
Issuer:          'Retail'
Partitions:
|#|Type|Encryption| Version  |  Size  |
|-|----|----------|----------|--------|
|0|Game|NoCrypto  |0.0.2 (v2)|21.7 MiB|
----- ExHeader -----
Process Name:    'CTRTrial'
Type:            'Application'
Flags:           [*] CompressExefsCode [ ] SDApplication
Old3DS Sys Mode: 'Prod (64 MiB)'
New3DS Sys Mode: 'Prod (124 MiB)'
New3DS CPU Mode: [*] L2 Cache [*] 804 MHz

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42, HudU, ufo, Normmatt, and Rezrospect for sending this in for release!

CTR EVA (Camera Checker) 4.00
- - togemet2

The following cartridge was used within Foxconn factories in order to test the camera on Nintendo 3DS systems before they would hit store shelves. This program is listed as version 4.00.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

== Reading file '000400000F980000_v00.3ds'...
-- Nintendo 3DS ROM Image detected
----- SMDH -----
Title:           'Test Program'
Full Title:      'Test Program'
Publisher:       'Nintendo Co.,Ltd.'
Region Code:     [*] Japan     [*] USA   [*] Europe
                 [*] Australia [*] China [*] South Korea
                 [*] Taiwan
Age Ratings:     CERO=A, ESRB=0, USK=0, PEGI=0, PEGI-PT=0, BBFC=0, ACB=G, GRB=0
----- NCSD -----
Media ID:        '00040000-0F980000'
Product Code:    'CTR-P-3S00'
Logo:            'Nintendo'
Media Type:      'Card1'
Card Device:     'None'
Card Revision:   '00'
Issuer:          'Retail'
Partitions:
|#|Type|Encryption| Version  |  Size  |
|-|----|----------|----------|--------|
|0|Game|NoCrypto  |0.0.2 (v2)|9.66 MiB|
----- ExHeader -----
Process Name:    'CTRTrial'
Type:            'Application'
Flags:           [*] CompressExefsCode [ ] SDApplication
Old3DS Sys Mode: 'Prod (64 MiB)'
New3DS Sys Mode: 'Legacy (64 MiB)'
New3DS CPU Mode: [ ] L2 Cache [ ] 804 MHz

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42, HudU, ufo, Normmatt, and Rezrospect for sending this in for release!

CTR EVA (ProcCheck) 5.22
- - togemet2

The following cartridge was used within Foxconn factories in order to test Nintendo 3DS systems before they would hit store shelves. This program is listed as version 5.22 and is dated July 26th, 2013.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

== Reading file '000400000F980000_v00.3ds'...
-- Nintendo 3DS ROM Image detected
----- SMDH -----
Title:           'Test Program'
Full Title:      'Test Program'
Publisher:       'Nintendo Co.,Ltd.'
Region Code:     [*] Japan     [*] USA   [*] Europe
                 [*] Australia [*] China [*] South Korea
                 [*] Taiwan
Age Ratings:     CERO=A, ESRB=0, USK=0, PEGI=0, PEGI-PT=0, BBFC=0, ACB=G
----- NCSD -----
Media ID:        '00040000-0F980000'
Product Code:    'CTR-P-3S00'
Logo:            'Nintendo'
Media Type:      'Card1'
Card Device:     'None'
Card Revision:   '00'
Issuer:          'Retail'
Partitions:
|#|Type|Encryption| Version  |  Size  |
|-|----|----------|----------|--------|
|0|Game|NoCrypto  |0.0.2 (v2)|12.0 MiB|
----- ExHeader -----
Process Name:    'CTRTrial'
Type:            'Application'
Flags:           [*] CompressExefsCode [ ] SDApplication
Old3DS Sys Mode: 'Prod (64 MiB)'
New3DS Sys Mode: 'Legacy (64 MiB)'
New3DS CPU Mode: [ ] L2 Cache [ ] 804 MHz

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42, HudU, ufo, Normmatt, and Rezrospect for sending this in for release!