Preserving Nintendo's History
MusyX for Dolphin Version 1.5 (June 22nd 2001)
- - togemet2

MusyX is an end-to-end software solution for the design, production and playback of game audio content for the Nintendo GameCube. This disc is labelled as being from June 22nd, 2001 as well as version 1.5.

Disc Images

Disc Front
CodeWarrior for Nintendo GameCube Version 1.1
- - togemet2

Today we have released Version 1.1 of CodeWarrior for Nintendo GameCube. This is a tool from the GameCube development kit which allows developers to create projects for the system. It can be used to create and edit source code, configure and manage build configurations, compare files, and it even contains a debugger.

Disc Images

Disc Front
Nintendo Game Play Footage DVD Zer06
- - togemet2

Today we have released a promotional DVD by Nintendo titled “Game Play Footage DVD Zer06”. This disc was given to press who attended E3 2006, and it contains many early B-roll clips for upcoming DS and Wii titles such as: Super Mario Galaxy, Wii Sports, Twilight Princess, New Super Mario Bros DS, and many more. Each clip provides us with a nice and clear look into prototypes for the games shown. The Wii portion consists of two video clips, one of them containing music, and one containing only sound.

Screenshots

Screenshot Screenshot Screenshot

Disc Information

Common Disc Info:
	Title: (REQUIRED)
	Foreign Title (Non-latin): (OPTIONAL)
	Disc Number / Letter: (OPTIONAL)
	Disc Title: (OPTIONAL)
	System: IBM PC compatible
	Media Type: DVD-ROM-5
	Category: Games
	Region: World
	Languages: Klingon (CHANGE THIS)
	Disc Serial: (REQUIRED, IF EXISTS)

Size & Checksum:
	Size: 3521118208
	CRC32: 85e1d525
	MD5: 9bc099c2494bb76b2286e1aebba5afd7
	SHA1: 9c04f93a1ca7ee890a8e980b0405f39e436eb4ac

Disc Images

Sleeve Front
Sleeve Back

Disc Front

Special Thanks

Massive thanks to Larsenv for sending this in for release!

Partner-N64 Software (SGI IRIX)
- - togemet2

Today we have released the SGI IRIX version of the Partner-N64 software by KMC! For those who do not know, the Partner-N64 was used to aid in the development of Nintendo 64 games by providing developers with the luxury of being able to debug in real time. Previously only the version for Windows machines was readily available. It is theorized that the reason the SGI version is so hard to come by is due to very little groups using it or they were primarily used internally by Nintendo.

Disc Images

Disc Front

Special Thanks

Massive thanks to BehindTheCode, Hard4Games, Jace, SmilingMango, and GamingLegend64 for all pitching in to ensure the preservation of the disc!

SpongeBob SquarePants - Battle for Bikini Bottom (USA) (Prototype) (Oct 1st 2003)
- - togemet2

This is a late prototype of SpongeBob SquarePants: Battle for Bikini Bottom by THQ. The disc dates this build as being from Oct 1, 2003, and is titled Ver. 27. Being just a few short days before the release, the differences within are minimal: There are some binary differences within the GameCube executables inside the sys and files folders.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

Filename: GQPE78
Internal Name: SpongeBob SquarePants: Battle for Bikini Bottom
MD5: 098b98bda72f1ae9123681217ea4322f
SHA-1: 518bae19fe1e93ca8093277d5cf4ae1f7cb7f3ec
CRC32: D660A50C
Version: 1.01
Verified: No
Seconds: 1887

Disc Images

Disc Front
International Superstar Soccer Deluxe (Europe) (Prototype)
- - togemet2

This is a prototype of International Superstar Soccer Deluxe by Konami. The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Super Nintendo Entertainment System          
File:               SUPERSTARSOCCER.sfc
BitSize:            16 Mbit
Size (Bytes):       2097152
CRC32:              92BDA5F7
MD5:                FDDE87998DE6C0DF925FAFEB39F4D2D9
SHA1:               1674659ACABEC94F3685B9714917E8ADBB9E1776
SHA256:             1FE9DF7B5829EC6103DDEF78171AC37495E384B2A1BEEA4F5B83A27C34C7C4E0
----| Detection Data |---------------------------------------------
ROM Type:           LoROM
Cartridge Type:     Normal
----| Header Data |------------------------------------------------
New Maker Code:     A4 (Konami)
Serial:             AWJP (Europe)
SFX SRAM Size:      0x00
Title:              SUPERSTAR SOCCER 2   
Map Type:           0x30 (FastROM-120ns; LoROM-32KB Banks)
ROM Type:           0x00 (ROM)
ROM Size:           0x0B (16 Mbit; Ok)
SRAM Size:          0x00 (None)
Country:            0x02 (Europe)
Old Maker Code:     0x33 (N/A)
Version:            0x00 (v1.0)
Inverse Checksum:   0x967B (Ok)
Checksum:           0x6984 (Ok)

Board / Cartridge Images

Cart Front
Cart Back

PCB Front PCB Back
Pachinko Hisshou Guide - Pocket Parlor (Japan) (Prototype)
- - togemet2

This is a prototype of Pachinko Hisshou Guide: Pocket Parlor by Japan Vistec. The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

Board / Cartridge Images

Cart Front
PCB Front

Special Thanks

Massive thanks to PsyKo for sending this in for release!

3D Model RGB Test Program (USA)
- - togemet2

Today we have released another Nintendo 64 prototype cartridge from THQ/Eurocom! This a test program for testing RGB. When booted you are greeted by simple 3D models with gravity physics. Using your controller you can change various settings within the slider box. The true name of this test program is unknown, as the sticker on the cartridge was just never updated since the cartridge was rewritten multiple times. In addition to this test program, there is also an overdump for Duke Nukem: Zero Hour! Interestingly, the header incorrectly identifies it as the cancelled game “40 Winks”.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64      
File:               CNTPAK64.BIN
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              3504DBD5
MD5:                5901624099BBB8F73C6F9229260D18C7
SHA1:               C9522561B622D2EB22E57AADBB43DA6CF71D458D
SHA256:             C907F2D572A623E5458FA5B474849E0D66B9E86EEFE6A72E302ED7A0506D6EB1
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00002180
Fixed Value 3:      0x000014
Unknown Value:      0x44
Boot Chip:          CIC-NUS-6102
CRC1:               0x449F60CC (Ok)
CRC2:               0x32080C16 (Ok)
Reserved 1:         0x0000000000000000
Title:              40 WINKS            
Reserved 2:         0x0000000000000000
Serial:             N4WE (USA)
Version:            0x00 (v1.0)

Board / Cartridge Images

Cart Front
Cart Back

PCB Front PCB Back

Overview Video

An overview video created by BehindTheCode:

Special Thanks

Massive thanks to BehindTheCode for sending this in for release!

NUS Controller Checker (Japan) (Prototype)
- - togemet2

Today we have released the NUS Controller Checker for the Nintendo 64! This is a prototype for the controller checker in the well known N64 Test Cartridge used by the Nintendo World Class Service Center to test and repair systems. This is quite notable as the N64 Test Cartridge has not yet successfully been able to be dumped, so this is the first time that we can get to play around with a piece of it! The label on the back reads “コントローラ検査器 NUS用Nカセット” (Controller Tester N Cassette for NUS).

While the back of the label indicates this as being Ver. 00, the actual ROM is labelled Ver. 1.01.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64          
File:               CNTR64_CHECKER_64Mbit.n64
BitSize:            64 Mbit
Size (Bytes):       8388608
CRC32:              E5828A7F
MD5:                AE76E243E554510F41F7D9AFA05A4978
SHA1:               FBB6CCCECB5D503FBF2079DEB0FE5EB69EC62610
SHA256:             69E616893D731D55A64FDCF16EBF02DBF1219CA75C87E5FCF2B33065E0DA4DF1
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00002080
Fixed Value 3:      0x000014
Unknown Value:      0x46
Boot Chip:          CIC-NUS-6102
CRC1:               0xD6355E14 (Ok)
CRC2:               0xB3FB5446 (Ok)
Reserved 1:         0x0000000000000000
Title:                                  
Reserved 2:         0x0000000000000000
Serial:                  (Unknown)
Version:            0x00 (v1.0)

Board / Cartridge Images

Cart Front
Cart Back

PCB Front PCB Back

Overview Video

An overview video created by BehindTheCode:

Special Thanks

Massive thanks to BehindTheCode for sending this in for release!

Nintendo GameCube (French Promo DVD)
- - togemet2

Today we have released a French promotional DVD for the Nintendo GameCube! It contains high quality early footage and commercials for games such as: Luigi’s Mansion, Metroid Prime, Donkey Kong Racing, Star Fox Adventures, and more. Also included are some bonus features such as an interview with Shigeru Miyamoto.

Screenshots

Screenshot Screenshot Screenshot

Disc Images

Box Art
Disc Front

Overview Video

An overview video by Hard4Games:

Special Thanks

Massive thanks to Brian for sending this in for release!

Perdition (Japan) (Prototype)
- - togemet2

Today we have released a never-before-seen cancelled Nintendo DS game titled “Perdition” by Velvet Games and Bauhaus Entertainment. It is a fairly standard zombie shooter which for whatever reason was shelved and never completed. Curiously, this game was recovered in a lot of games which came from Little Worlds Studio despite them seemingly having no involvement with the development of it.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS        
File:               Perdition_NTRJ00_00.trim.nds
BitSize:            33 Mbit
Size (Bytes):       4422830
CRC32:              55E54638
MD5:                B4ED8BB9D1CD5CA547DE83F2E2274E88
SHA1:               6C80D86534601F549AB913511FA83CD380862D28
SHA256:             24C4B684A0D7C1008AE0CC4C4C7DC1FB2413A51747772240CE1612F5A09F1645
----| Header Data |------------------------------------------------
Game Title:         Perdition   
Game Serial:        NTRJ (Japan)
Maker Code:         00 (Unknown)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x0B (Underdump; -2147483648 bit; 268435456 Bytes; 64 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x0007CA00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000A3000
FNT Size:           0x00001181
FAT Offset:         0x000A4200
FAT Size:           0x00000A60
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x000A4E00
Secure CRC16:       0x2A8C (Ok)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000AC4
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00437CAE (4422830 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x138A (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0xF7CF (Ok)
Japanese Title:
Perdition
Bauhaus Entertainment
Velvet Games

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Snoopy Concert (Japan) (Prototype)
- - togemet2

This is a prototype of Snoopy Concert by Nintendo R&D1. It is identical to the final build of the game except for a few byte differences.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Super Nintendo Entertainment System         
File:               SnoopyConcert.0000.sfc
BitSize:            16 Mbit
Size (Bytes):       2097152
CRC32:              4620AAAF
MD5:                54B372A50AC65C61F2343435BDA56842
SHA1:               22448CB06C2809159604E7C38F571C00DE4012AE
SHA256:             4383B0C4E9FF081C8EFD5CB78C4C8714DE09AA04002D63C71D7C2A5435D2DFB6
----| Detection Data |---------------------------------------------
ROM Type:           LoROM
Cartridge Type:     Normal
----| Header Data |------------------------------------------------
New Maker Code:      N/A
Serial:              N/A
SFX SRAM Size:      0x95
Title:              Zエ・オ・ ツ オ・ 
Map Type:           0xB5 (Unknown; Unknown)
ROM Type:           0x1C (Unknown)
ROM Size:           0x99 (64 bit; Bad)
SRAM Size:          0x03 (64 Kbit)
Country:            0x00 (Japan)
Old Maker Code:     0x18 (Hudson Soft)
Version:            0x69 (v1.105)
Inverse Checksum:   0x0005 (Bad; 0xFE2B)
Checksum:           0x1C95 (Bad; 0x01D4)

Board / Cartridge Images

Cart Board

Special Thanks

Massive thanks to Squiddy for sending this in for release!

Pocky & Rocky (USA) (Prototype)
- - togemet2

This is a prototype of Pocky & Rocky by Natsume. This is build is essentially the US version of the game in the middle of localization. The words “Sample Not For Sale” appear on the titlescreen, and there are a few minor graphical differences (such as using specific graphics from the Japanese version).

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Super Nintendo Entertainment System          
File:               NoName.0000.sfc
BitSize:            8 Mbit
Size (Bytes):       1048576
CRC32:              4EDC8F35
MD5:                B7CB56389DD83E9B440B61F677464AED
SHA1:               A140EE895EC176935B23B1D5C5BCDB4E9E2394E8
SHA256:             84B122C09F8736A29B80C987D2DA543D66FD88CA432F7A9C8398037F914C3452
----| Detection Data |---------------------------------------------
ROM Type:           LoROM
Cartridge Type:     Normal
----| Header Data |------------------------------------------------
New Maker Code:      N/A
Serial:              N/A
SFX SRAM Size:      0x00
Title:                                   
Map Type:           0x00 (SlowROM-200ns; LoROM-32KB Banks)
ROM Type:           0x00 (ROM)
ROM Size:           0x00 (8 Kbit; Bad)
SRAM Size:          0x00 (None)
Country:            0x00 (Japan)
Old Maker Code:     0x00 (Unknown)
Version:            0x00 (v1.0)
Inverse Checksum:   0x0000 (Bad; 0x3385)
Checksum:           0x0000 (Bad; 0xCC7A)

Board / Cartridge Images

Cart Board

Special Thanks

Massive thanks to Squiddy for sending this in for release!

General Knowledge for Dummies (Europe) (Prototype)
- - togemet2

This is a prototype of General Knowledge for Dummies by Anuman Interactive. This build contains various debug options which can be enabled via the main menu.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS         
File:               CGPLN2EDITIO_BGKPLQ_00.nds
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              4C8A618F
MD5:                814D6FF01A6FB40092AA8ADFD337EEFA
SHA1:               B2D2EFFF971CBBB057444BA04A6568F81412D12D
SHA256:             DE2B42BF94818B4A9E9F0FBC8A307EF3B2BF997F6EE41D279CE6B9ED20E0A497
----| Header Data |------------------------------------------------
Game Title:         CGPLN2EDITIO
Game Serial:        BGKP (Europe)
Maker Code:         LQ (Unknown)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x07 (Ok; 128 Mbit; 16777216 Bytes)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x40 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000800
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x000B2000
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000DB400
FNT Size:           0x000032A1
FAT Offset:         0x000DE800
FAT Size:           0x000017B0
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x000E0000
Secure CRC16:       0x875B (Bad; 0x8EA7; Decrypted)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02000A74
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00DDD150 (14537040 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0xF8B7 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x073A (Ok)                                                                          
English Title:
General Knowledge
FOR DUMMIES™
ANUMAN
----| Encrypted Data |---------------------------------------------
Encrypted Secure:   0x875B (Ok)
Encrypted CRC32:    25F09CBA
Encrypted MD5:      B8AD0F044891BB66FF9462336F051C3B
Encrypted SHA1:     F7965E9F26578B8371CBEED573D543452F883FA4
Encrypted SHA256:   91A00A10BF4105D607FD2DC074F72550AD3E98F05E745C24A16CBF37D17FE986

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Easy Piano (Europe) (Prototype)
- - togemet2

This is a prototype of Easy Piano by Bandai Namco. Some noticeable differences are as follows: Different publisher screens, graphical differences, a different intro for the titlescreen, and not all languages have been implimented into the game yet.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS       
File:               EASYPIANO_BEPEVN_00.nds
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              4863291D
MD5:                7E7D8DB4AC29F59A472A6806320AEDD4
SHA1:               B343626E1113AB75B59C7725637D65CC418CF433
SHA256:             F0250F95A57EDF9A58A50CEC5AD6E663F85E278A3ABD9757708781031B6C2790
----| Header Data |------------------------------------------------
Game Title:         EASYPIANO   
Game Serial:        BEPE (USA)
Maker Code:         VN (Valcon Games)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x07 (Ok; 128 Mbit; 16777216 Bytes)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000800
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x00085A00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000ACC00
FNT Size:           0x00000042
FAT Offset:         0x000ACE00
FAT Size:           0x00000018
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x000AD000
Secure CRC16:       0x2990 (Bad; 0xB9AF; Decrypted)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000A74
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00A41404 (10753028 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x3D25 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x4222 (Ok)                                                                                                                
English Title:
Easy Piano
LWS
----| Encrypted Data |---------------------------------------------
Encrypted Secure:   0x2990 (Ok)
Encrypted CRC32:    A6AFD1A0
Encrypted MD5:      3287FE828A9477456F936665855A6147
Encrypted SHA1:     DE66009AF3D2EDE93850561A65C1B8F786A01D8D
Encrypted SHA256:   242744531E118E854AC5646B4232380E9591D21FE2E45DF8E718E4E6E37F3D57

Board / Cartridge Images

Cart Front
Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!