The following is a prototype of Duke Nukem: Zero Hour, developed by Eurocom.
Differences
- The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Nintendo 64
File: Duke Nukem Zero Hour.n64
BitSize: 256 Mbit
Size (Bytes): 33554432
CRC32: 21E4DE3A
MD5: 73BBD95CD877D6C9C923547DA1BA76BD
SHA1: 0FE108C66384DCFEBB395F767AC5FA6A842D07F0
SHA256: 9A679928314EF211C9BF1F5E28E680133D73CD7D0CAB0768122BE4673CB3E66C
----| Header Data |------------------------------------------------
Fixed Value 1: 0x8037
Compression Flag: 0x12
Fixed Value 2: 0x400000000F
EntryPoint: 0x00040080
Fixed Value 3: 0x000014
Unknown Value: 0x49
Boot Chip: CIC-NUS-6102
CRC1: 0x16F6D326 (Ok)
CRC2: 0x271D113F (Ok)
Reserved 1: 0x0000000000000000
Title: DUKE NUKEM ZERO HOUR
Reserved 2: 0x0000000000000000
Serial: NDZE (USA)
Version: 0x00 (v1.0)
Board / Cartridge Images
Special Thanks
Massive thanks to Anonymous, ehw, and iniche for sending this in for release!