Preserving Nintendo's History
Nintendo GameCube (French Promo DVD)
- - togemet2

Today we have released a French promotional DVD for the Nintendo GameCube! It contains high quality early footage and commercials for games such as: Luigi’s Mansion, Metroid Prime, Donkey Kong Racing, Star Fox Adventures, and more. Also included are some bonus features such as an interview with Shigeru Miyamoto.

Screenshots

Screenshot

Screenshot

Screenshot

Screenshot

Disc Images

Nintendo GameCube (French Promo DVD) - Box Art

Nintendo GameCube (French Promo DVD) - Disc Front

Overview Video

An overview video by Hard4Games:

Special Thanks

Massive thanks to Brian for sending this in for release!

Perdition (Japan) (Prototype)
- - togemet2

Today we have released a never-before-seen cancelled Nintendo DS game titled “Perdition” by Velvet Games and Bauhaus Entertainment. It is a fairly standard zombie shooter which for whatever reason was shelved and never completed. Curiously, this game was recovered in a lot of games which came from Little Worlds Studio despite them seemingly having no involvement with the development of it.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS        
File:               Perdition_NTRJ00_00.trim.nds
BitSize:            33 Mbit
Size (Bytes):       4422830
CRC32:              55E54638
MD5:                B4ED8BB9D1CD5CA547DE83F2E2274E88
SHA1:               6C80D86534601F549AB913511FA83CD380862D28
SHA256:             24C4B684A0D7C1008AE0CC4C4C7DC1FB2413A51747772240CE1612F5A09F1645
----| Header Data |------------------------------------------------
Game Title:         Perdition   
Game Serial:        NTRJ (Japan)
Maker Code:         00 (Unknown)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x0B (Underdump; -2147483648 bit; 268435456 Bytes; 64 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x0007CA00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000A3000
FNT Size:           0x00001181
FAT Offset:         0x000A4200
FAT Size:           0x00000A60
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x000A4E00
Secure CRC16:       0x2A8C (Ok)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000AC4
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00437CAE (4422830 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x138A (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0xF7CF (Ok)
Japanese Title:
Perdition
Bauhaus Entertainment
Velvet Games

Board / Cartridge Images

Perdition (Japan) (Prototype) - Cart Front

Perdition (Japan) (Prototype) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Snoopy Concert (Japan) (Prototype)
- - togemet2

This is a prototype of Snoopy Concert by Nintendo R&D1. It is identical to the final build of the game except for a few byte differences.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Super Nintendo Entertainment System         
File:               SnoopyConcert.0000.sfc
BitSize:            16 Mbit
Size (Bytes):       2097152
CRC32:              4620AAAF
MD5:                54B372A50AC65C61F2343435BDA56842
SHA1:               22448CB06C2809159604E7C38F571C00DE4012AE
SHA256:             4383B0C4E9FF081C8EFD5CB78C4C8714DE09AA04002D63C71D7C2A5435D2DFB6
----| Detection Data |---------------------------------------------
ROM Type:           LoROM
Cartridge Type:     Normal
----| Header Data |------------------------------------------------
New Maker Code:      N/A
Serial:              N/A
SFX SRAM Size:      0x95
Title:              Zエ・オ・ ツ オ・ 
Map Type:           0xB5 (Unknown; Unknown)
ROM Type:           0x1C (Unknown)
ROM Size:           0x99 (64 bit; Bad)
SRAM Size:          0x03 (64 Kbit)
Country:            0x00 (Japan)
Old Maker Code:     0x18 (Hudson Soft)
Version:            0x69 (v1.105)
Inverse Checksum:   0x0005 (Bad; 0xFE2B)
Checksum:           0x1C95 (Bad; 0x01D4)

Board / Cartridge Images

Cart Board

Special Thanks

Massive thanks to Squiddy for sending this in for release!

Pocky & Rocky (USA) (Prototype)
- - togemet2

This is a prototype of Pocky & Rocky by Natsume. This is build is essentially the US version of the game in the middle of localization. The words “Sample Not For Sale” appear on the titlescreen, and there are a few minor graphical differences (such as using specific graphics from the Japanese version).

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Super Nintendo Entertainment System          
File:               NoName.0000.sfc
BitSize:            8 Mbit
Size (Bytes):       1048576
CRC32:              4EDC8F35
MD5:                B7CB56389DD83E9B440B61F677464AED
SHA1:               A140EE895EC176935B23B1D5C5BCDB4E9E2394E8
SHA256:             84B122C09F8736A29B80C987D2DA543D66FD88CA432F7A9C8398037F914C3452
----| Detection Data |---------------------------------------------
ROM Type:           LoROM
Cartridge Type:     Normal
----| Header Data |------------------------------------------------
New Maker Code:      N/A
Serial:              N/A
SFX SRAM Size:      0x00
Title:                                   
Map Type:           0x00 (SlowROM-200ns; LoROM-32KB Banks)
ROM Type:           0x00 (ROM)
ROM Size:           0x00 (8 Kbit; Bad)
SRAM Size:          0x00 (None)
Country:            0x00 (Japan)
Old Maker Code:     0x00 (Unknown)
Version:            0x00 (v1.0)
Inverse Checksum:   0x0000 (Bad; 0x3385)
Checksum:           0x0000 (Bad; 0xCC7A)

Board / Cartridge Images

Cart Board

Special Thanks

Massive thanks to Squiddy for sending this in for release!

General Knowledge for Dummies (Europe) (Prototype)
- - togemet2

This is a prototype of General Knowledge for Dummies by Anuman Interactive. This build contains various debug options which can be enabled via the main menu.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS         
File:               CGPLN2EDITIO_BGKPLQ_00.nds
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              4C8A618F
MD5:                814D6FF01A6FB40092AA8ADFD337EEFA
SHA1:               B2D2EFFF971CBBB057444BA04A6568F81412D12D
SHA256:             DE2B42BF94818B4A9E9F0FBC8A307EF3B2BF997F6EE41D279CE6B9ED20E0A497
----| Header Data |------------------------------------------------
Game Title:         CGPLN2EDITIO
Game Serial:        BGKP (Europe)
Maker Code:         LQ (Unknown)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x07 (Ok; 128 Mbit; 16777216 Bytes)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x40 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000800
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x000B2000
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000DB400
FNT Size:           0x000032A1
FAT Offset:         0x000DE800
FAT Size:           0x000017B0
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x000E0000
Secure CRC16:       0x875B (Bad; 0x8EA7; Decrypted)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02000A74
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00DDD150 (14537040 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0xF8B7 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x073A (Ok)                                                                          
English Title:
General Knowledge
FOR DUMMIES™
ANUMAN                                                                                                                                                                                   
----| Encrypted Data |---------------------------------------------
Encrypted Secure:   0x875B (Ok)
Encrypted CRC32:    25F09CBA
Encrypted MD5:      B8AD0F044891BB66FF9462336F051C3B
Encrypted SHA1:     F7965E9F26578B8371CBEED573D543452F883FA4
Encrypted SHA256:   91A00A10BF4105D607FD2DC074F72550AD3E98F05E745C24A16CBF37D17FE986

Board / Cartridge Images

General Knowledge for Dummies (Europe) (Prototype) - Cart Front

General Knowledge for Dummies (Europe) (Prototype) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Easy Piano (Europe) (Prototype)
- - togemet2

This is a prototype of Easy Piano by Bandai Namco. Some noticeable differences are as follows: Different publisher screens, graphical differences, a different intro for the titlescreen, and not all languages have been implimented into the game yet.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS       
File:               EASYPIANO_BEPEVN_00.nds
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              4863291D
MD5:                7E7D8DB4AC29F59A472A6806320AEDD4
SHA1:               B343626E1113AB75B59C7725637D65CC418CF433
SHA256:             F0250F95A57EDF9A58A50CEC5AD6E663F85E278A3ABD9757708781031B6C2790
----| Header Data |------------------------------------------------
Game Title:         EASYPIANO   
Game Serial:        BEPE (USA)
Maker Code:         VN (Valcon Games)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x07 (Ok; 128 Mbit; 16777216 Bytes)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000800
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x00085A00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000ACC00
FNT Size:           0x00000042
FAT Offset:         0x000ACE00
FAT Size:           0x00000018
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x000AD000
Secure CRC16:       0x2990 (Bad; 0xB9AF; Decrypted)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000A74
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00A41404 (10753028 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x3D25 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x4222 (Ok)                                                                                                                
English Title:
Easy Piano
LWS                                                                                                                                                                                
----| Encrypted Data |---------------------------------------------
Encrypted Secure:   0x2990 (Ok)
Encrypted CRC32:    A6AFD1A0
Encrypted MD5:      3287FE828A9477456F936665855A6147
Encrypted SHA1:     DE66009AF3D2EDE93850561A65C1B8F786A01D8D
Encrypted SHA256:   242744531E118E854AC5646B4232380E9591D21FE2E45DF8E718E4E6E37F3D57

Board / Cartridge Images

Easy Piano (Europe) (Prototype) - Cart Front

Easy Piano (Europe) (Prototype) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Easy Piano (Europe) (Prototype) (v0.90722b)
- - togemet2

This is a prototype of Easy Piano by Bandai Namco. This build is dated as being from July 22nd, 2009 and contains a debug menu for each activity which can be used to change between different speeds and other options as seen below. Another interesting thing of note is the Pianist Mode. It appears to contain a list of various songs for testing purposes, including a track from Super Mario World!

Screenshot Screenshot

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS          
File:               NINTENDO_____NTRJ01_00-build2.trim.nds
BitSize:            116 Mbit
Size (Bytes):       15316000
CRC32:              B72AAE19
MD5:                30F24045CD34B033DAEF7AE6E836325F
SHA1:               414D939FDF6D0211722F5A8522B9C4285BAEB23D
SHA256:             E3BC0099925B388AFA5824525434D4DB3EEDEA04CB145C0E97E05EB56B3E999A
----| Header Data |------------------------------------------------
Game Title:         NINTENDO    
Game Serial:        NTRJ (Japan)
Maker Code:         01 (Nintendo)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x0B (Underdump; -2147483648 bit; 268435456 Bytes; 128 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x40 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000850
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x000DAA00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00103E00
FNT Size:           0x00002519
FAT Offset:         0x00106400
FAT Size:           0x00000F00
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x00107400
Secure CRC16:       0xABF2 (Ok)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02000AC4
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00E9B420 (15316000 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x2565 (Bad; 0xB626)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x50B1 (Ok)                                                                                                    
English Title:
Easy Piano
Game Life

Board / Cartridge Images

Easy Piano (Europe) (Prototype) (v0.90722b) - Cart Front

Easy Piano (Europe) (Prototype) (v0.90722b) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

D&CO (Europe) (Prototype)
- - togemet2

This is a prototype of D&CO by Little Worlds Studio. Some differences that could be noted are as follows: Different publisher screens, graphic differences on the titlescreen and throughout the game, different fonts, and some game options are missing from menus.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS          
File:               DECO_CCVX70_00.nds
BitSize:            128 Mbit
Size (Bytes):       16777216
CRC32:              288C1998
MD5:                59F2EA4F1FF9F3D93272D985A00B8F6A
SHA1:               D1C9A553A4ECF51F6BF6F3E91E18ED01D520DED5
SHA256:             F2E7D05F3FA2AAE65AF4DF15458889F5E6DD14E0363A5E12E0276B6E21D23DA4
----| Header Data |------------------------------------------------
Game Title:         DECO        
Game Serial:        CCVX (European Union)
Maker Code:         70 (Infogrames)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x07 (Ok; 128 Mbit; 16777216 Bytes)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000800
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x0005DC00
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00084E00
FNT Size:           0x00000025
FAT Offset:         0x00085000
FAT Size:           0x00000010
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x00085200
Secure CRC16:       0xFEBF (Bad; 0x6024; Decrypted)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000A74
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00BC7CE0 (12352736 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x6639 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0xF327 (Ok)                                                                                                                   
English Title:
D&CO
Anuman                                                                                                                                                                           
----| Encrypted Data |---------------------------------------------
Encrypted Secure:   0xFEBF (Ok)
Encrypted CRC32:    1BFB01EE
Encrypted MD5:      33FC40B0206351F39B63C9899956DCAF
Encrypted SHA1:     296AFAB0991405CC05243E7044B9057450D1A424
Encrypted SHA256:   D5DBC2C668C8A60897F54713C67106ABCA919E3DF412602F22BB54662579B293

Board / Cartridge Images

D&CO (Europe) (Prototype) - Cart Front

D&CO (Europe) (Prototype) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Animal Color Cross (USA) (Prototype)
- - togemet2

This is a prototype of Animal Color Cross by Little Worlds Studio. This title ended up being released as DSiWare. The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS       
File:               NINTENDO_____NTRJ01_00.nds
BitSize:            2 Gbit
Size (Bytes):       268435456
CRC32:              375794E2
MD5:                645A49C7C5BA21A49809543486813048
SHA1:               8350E4208D7DA53EC196C041707C104AF1D36D36
SHA256:             97E2A015E324A8411FB71C1D5CC4231BAEDD3BF0A5FD3C00D0030F7B11CA0C18
----| Header Data |------------------------------------------------
Game Title:         NINTENDO    
Game Serial:        NTRJ (Japan)
Maker Code:         01 (Nintendo)
Unit Code:          0x02
Encryption Seed:    0x00
Device Size:        0x0B (Ok; -2147483648 bit; 268435456 Bytes; 64 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000300
Version:            0x00 (v1.0)
Autostart:          0x40 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02004850
ARM9 RAM Offset:    0x02004000
ARM7 ROM Offset:    0x0008F600
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000BA600
FNT Size:           0x00000AA0
FAT Offset:         0x000BB200
FAT Size:           0x00000538
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x000BB800
Secure CRC16:       0xC713 (Ok)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02004EF8
ARM7 Autoload Address:0x02380400
Secure Disable:     0x0000000000000000
Used Rom Size:      0x004F6000 (5201920 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0x31F9 (Bad; 0xDAAF)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0103
Icon CRC16:         0x67BF (Ok)                                                                                                 
English Title:
ColourCross Animals
LWS

Board / Cartridge Images

Animal Color Cross (USA) (Prototype) - Cart Front

Animal Color Cross (USA) (Prototype) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

All Kamen Rider - Rider Generation (Japan) (Prototype)
- - togemet2

This is a prototype of All Kamen Rider: Rider Generation by Bandai Namco. This build contains a debug menu which appears directly on bootup. The menu displays various pieces of version information and allows you to change to any character and partner of your choice. The debug menu dates this build as being from Jun 2nd, 2011, just a few months before the game’s final release. Other small noticeable differences include a different boot splash screen logo order and various text differences within the game’s main title.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS          
File:               FULLRIDERACT_TAKJAF_00.trim.nds
BitSize:            412 Mbit
Size (Bytes):       54005228
CRC32:              0D03754E
MD5:                E2A64D2D28899B23B7CECB92A26BC1F9
SHA1:               C2B55361257AD3163F586FC1B9BBCF111FA45647
SHA256:             B8872754B14F6485B2F55B1E343700D7BB66DC2AEA131CB9183942AF12E2B75E
----| Header Data |------------------------------------------------
Game Title:         FULLRIDERACT
Game Serial:        TAKJ (Japan)
Maker Code:         AF (Namco)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x09 (Underdump; 512 Mbit; 67108864 Bytes)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000800
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x00095400
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000BDC00
FNT Size:           0x0000EAC4
FAT Offset:         0x000CC800
FAT Size:           0x00006EF0
ARM9 Overlay Offset:0x00093E00
ARM9 Overlay Size:  0x00000020
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000020
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x000D3800
Secure CRC16:       0xD83F (Bad; 0x4888; Decrypted)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02000A74
ARM7 Autoload Address:0x02380184
Secure Disable:     0x0000000000000000
Used Rom Size:      0x03380DEC (54005228 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0xCFE2 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0xB21E (Ok)
Japanese Title:
オールかめんライダー
ライダージェネレーション
バンダイナムコゲームス                                                                                                                                                                                    
----| Encrypted Data |---------------------------------------------
Encrypted Secure:   0xD83F (Ok)
Encrypted CRC32:    451A2889
Encrypted MD5:      6134D61C92FF010B8F833D5FE46FF61B
Encrypted SHA1:     0619413EAD4C899541D11771E8EE7E18A76B9BFF
Encrypted SHA256:   70F6F0D5EE552F6BF9BB0C67065AECCA18F44A0B89234F66251084A7D291FD56

Board / Cartridge Images

All Kamen Rider: Rider Generation (Japan) (Prototype) - Cart Front

All Kamen Rider: Rider Generation (Japan) (Prototype) - Cart Back

Special Thanks

Massive thanks to Brian for sending this in for release!

Turok 3 (Prototype) (July 16th 2000)
- - togemet2

This is a prototype of Turok 3 by Acclaim. The front of the cartridge dates this build as being from July 16, 2000. In this release, a patched ROM file is included (as well as the unmodified dump as always). Many emulators and flashcarts look at the GUID in the header to guess the region. Setting 0x3E to 0x50 (“P”) automates that, thus making it run. The differences within the data are currently unknown.

Screenshots

Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64         
File:               Turok3-7-16.bin
BitSize:            256 Mbit
Size (Bytes):       33554432
CRC32:              9A01A5F4
MD5:                3D64E47F1C0CBA540ED00F816FA75E9D
SHA1:               823F0FEC1AFB1F2B734D558A09568E17B9E1B0E7
SHA256:             12F6F14C38C3A19FA332D2068BCF11F36AB2D82982C40788EA6C17655E50872C
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x00040080
Fixed Value 3:      0x000014
Unknown Value:      0x44
Boot Chip:          CIC-NUS-6102
CRC1:               0xA2421F2A (Ok)
CRC2:               0xA4FE6A87 (Ok)
Reserved 1:         0x0000000000000000
Title:              turok               
Reserved 2:         0x0000000000000000
Serial:             NSHT (Unknown)
Version:            0x00 (v1.0)

Board / Cartridge Images

Turok 3 (Prototype) (July 16, 2000) - Cart Front

Turok 3 (Prototype) (July 16, 2000) - Cart Back

Turok 3 (Prototype) (July 16, 2000) - PCB Front

Turok 3 (Prototype) (July 16, 2000) - PCB Back

Special Thanks

Massive thanks to March42 for sending this in for release!

SNK vs. Capcom - The Match of the Millennium (Japan) (Trial)
- - togemet2

This is a store kiosk demo of SNK vs. Capcom: The Match of the Millennium. In this build the graphic banks are composed differently and are much neater compared to the retail release. There is also around half as much data as the amount within the retail game.

Screenshots

Screenshot Screenshot Screenshot

Board / Cartridge Images

SNK vs. Capcom: The Match of the Millennium (Japan) (Trial) - Cart Front

SNK vs. Capcom: The Match of the Millennium (Japan) (Trial) - PCB Front

Special Thanks

Massive thanks to PsyKo for sending this in for release!

Pachislo DX (Aleck64)
- - togemet2

Today we are releasing Pachislo DX for the Aleck64 (N64 arcade hardware by Seta). This game is listed on line 21 of the leaked Nintendo serials (NUS_data.xls) and seems to have had a very low production run. This is used in a pachislot that includes a screen and a cabinet with LCD counters for coin count, pulls since last win, win count, bonus count, etc…There is audio and video but no controller. Please keep in mind that it is not playable.

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo 64          
File:               NUS-ZSFJ-0.rom
BitSize:            64 Mbit
Size (Bytes):       8388608
CRC32:              C5DF17BB
MD5:                4903B6DD426895721104644C1E8355E1
SHA1:               9B2047228662109196E3F517404A001BEC04F7D4
SHA256:             D80B5770553FD28736C741DE79AB8FE907008C7138369CCDF6E181ED881E7FAE
----| Header Data |------------------------------------------------
Fixed Value 1:      0x8037
Compression Flag:   0x12
Fixed Value 2:      0x400000000F
EntryPoint:         0x005C1280
Fixed Value 3:      0x000014
Unknown Value:      0x4B
Boot Chip:          Unknown
CRC1:               0x92F0C696 (Bad; 0xD7C07A4F)
CRC2:               0xA71A4E54 (Bad; 0x53459935)
Reserved 1:         0x0000000000000000
Title:              PACHISLODX          
Reserved 2:         0x0000000000000000
Serial:             ZSFJ (Japan)
Version:            0x00 (v1.0)

DIP Switch Reference

8000	options menu
2000	money-changing function
1000	flag advice
0F00	appeal plate logo
	0	BIG Chance 高設定
	1	BIG BANG! 爆発台
	2	BIG Chance 最高設定 6
	3	BIG Chance 設定 5
	4	BIG Chance 設定 456
	5	Debut 新品
	6	Attention! 兆目品
	7	本日のサービス品
	8	GOOD MACHINE! 店長のおすすめ
	9	good machine! おすすめ台
	A	前日の優秀台
	B	前日の大はまり台
	C	大感謝祭
	D	好調台
	E	ロケテスト中
	F	パチスロ王国 DX
00F0	frequency of BIG events out of 1024
	value	no regulation	regulation on
	0	1		(1, 1)
	1	2		(1, 2)
	2	3		(1, 3)
	3	4		(1, 4)
	4	5		(2, 4)
	5	6		(2, 6)
	6	7		(2, 8)
	7	9		(3, 7)
	8	10		(3, 10)
	9	11		(5, 5)
	A	12		(6, 4)
	B	13		(6, 6)
	C	14		(7, 6)
	D	15		(7, 8)
	E	16		(7, 10)
	F	8		(4, 6)
000F	credits per coin
	0	20
	1	15
	2	14
	3	13
	4	12
	5	11
	6	10
	7	9
	8	8
	9	7
	A	6
	B	4
	C	3
	D	2
	E	1
	F	5
Color Cross (USA) (Prototype) (KCCPUX)
- - togemet2

This is a prototype of Color Cross by Little Worlds Studio. Some differences that could be noted are as follows: Different publisher logo screens, plenty of graphic and text differences, and the visuals during the actual gameplay is much more simplistic with flat colors instead of the retail’s gradient background with scrolling graphics. Another difference is in the game’s icon, the prototype uses artwork of a koala on a tree, whilst the retail game uses a pixelated cube.

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS         
File:               COLORCROSS_KCCPUX_00.trim.nds
BitSize:            70 Mbit
Size (Bytes):       9241600
CRC32:              7E0A1EA1
MD5:                92E4FE5395E7BBF275A25AEEACB8A81C
SHA1:               B4D8607CD51FAB7D142BE7D12656CCFC7B67936A
SHA256:             5D62A050CDC9FC9AA7CB9FA5560C21E12C1D736B39CF20839EC6471D1764EB6D
----| Header Data |------------------------------------------------
Game Title:         COLORCROSS  
Game Serial:        KCCP (Europe)
Maker Code:         UX (Unknown)
Unit Code:          0x02
Encryption Seed:    0x00
Device Size:        0x0B (Underdump; -2147483648 bit; 268435456 Bytes; 128 Mbit Size-Fixed)
Asian Region:       0x00
Reserved 1:         0x000000000000000300
Version:            0x00 (v1.0)
Autostart:          0x40 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02004850
ARM9 RAM Offset:    0x02004000
ARM7 ROM Offset:    0x00094000
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x000BF000
FNT Size:           0x0000003D
FAT Offset:         0x000BF200
FAT Size:           0x00000010
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416657
Key1 CMD Setting:   0x081808F8
Icon Address:       0x000BF400
Secure CRC16:       0xD909 (Ok)
Secure Timeout:     0x0D7E
ARM9 Autoload Address:0x02004EF8
ARM7 Autoload Address:0x02380400
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00875E00 (8871424 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0xAFF9 (Bad; 0x0B61)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0103
Icon CRC16:         0x0FA4 (Ok)                                                                                     
English Title:
Animal Color Cross
Little Worlds Studio

Board / Cartridge Images

Color Cross (USA) (Prototype) - Cart Front

Color Cross (USA) (Prototype) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!

Color Cross (USA) (Prototype) (CCRP99)
- - togemet2

This is a prototype of Color Cross by Little Worlds Studio. The differences within this build are currently unknown. If you happen to know the game well and know the differences between the retail release and this prototype, please let us know!

Screenshots

Screenshot Screenshot Screenshot

ROM Information

----| File Data |--------------------------------------------------
System:             Nintendo - Nintendo DS           
File:               COLORCROSS_CCRP99_00.nds
BitSize:            64 Mbit
Size (Bytes):       8388608
CRC32:              8A733A98
MD5:                1A165DECB8E42DB7406E85DCFB527CCD
SHA1:               6DC901A3E117E9327F6C0163D53E17DA0C5EBDA0
SHA256:             F58E7E0611F29566EA55E6E33F66DE7A8E5F543947860C52DF7C81BE34164E52
----| Header Data |------------------------------------------------
Game Title:         COLORCROSS  
Game Serial:        CCRP (Europe)
Maker Code:         99 (Victor Interactive Software)
Unit Code:          0x00
Encryption Seed:    0x00
Device Size:        0x06 (Ok; 64 Mbit; 8388608 Bytes)
Asian Region:       0x00
Reserved 1:         0x000000000000000000
Version:            0x00 (v1.0)
Autostart:          0x00 (No)
ARM9 ROM Offset:    0x00004000
ARM9 Entry Address: 0x02000800
ARM9 RAM Offset:    0x02000000
ARM7 ROM Offset:    0x00041600
ARM7 Entry Address: 0x02380000
ARM7 RAM Offset:    0x02380000
FNT Offset:         0x00068400
FNT Size:           0x00000037
FAT Offset:         0x00068600
FAT Size:           0x00000010
ARM9 Overlay Offset:0x00000000
ARM9 Overlay Size:  0x00000000
ARM7 Overlay Offset:0x00000000
ARM7 Overlay Size:  0x00000000
Normal CMD Setting: 0x00416017
Key1 CMD Setting:   0x001808F8
Icon Address:       0x00068800
Secure CRC16:       0xE058 (Bad; 0x9575; Decrypted)
Secure Timeout:     0x051E
ARM9 Autoload Address:0x02000AAC
ARM7 Autoload Address:0x02380188
Secure Disable:     0x0000000000000000
Used Rom Size:      0x00783720 (7878432 Bytes)
Header Size:        0x00004000 (16384 Bytes)
Logo CRC16:         0xCF56 (Ok)
Header CRC16:       0xD5A7 (Bad; 0x0000)
----| Icon/Title Data |--------------------------------------------
Icon Version:       0x0001
Icon CRC16:         0x9103 (Ok)                                                                                                
English Title:
ColourCross
Rising Star Games                                                                                                                                                                                                  
----| Encrypted Data |---------------------------------------------
Encrypted Secure:   0xE058 (Ok)
Encrypted CRC32:    99ABD185
Encrypted MD5:      54D6857B0F4670B746C05DA9DCB95080
Encrypted SHA1:     B9CAD7C136CD8039ABF2BC23470A5951EBCEE177
Encrypted SHA256:   38B0284FC67BEF9B5B6850EFED1E586836CE2FBFD78C6F38DB80E597E7C56CE1

Board / Cartridge Images

Color Cross (USA) (Prototype) - Cart Front

Color Cross (USA) (Prototype) - Cart Back

Special Thanks

Massive thanks to March42 for sending this in for release!