Metal Max (Japan) (Prototype)
The following is a prototype of Metal Max by Data East. It contains a few differences ranging from: Different tile layouts, text differences, different music tracks, and more.
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Nintendo Entertainment System
File: Metal_Max_1-31_proto.nes
BitSize: 4 Mbit
Size (Bytes): 524304
CRC32: 686A0FB1
MD5: 89623446889D3EA4AE17390F65D23611
SHA1: 6B45C9352E55FC6C2B8CFA9EA0EF40AFCCB4ABA2
SHA256: 42EEED885C4982F148303E6CB0D73970CD1240E0E3D5DD82760337D6ADD4F542
----| iNES Header Data |-------------------------------------------
Num ROM Banks: 0x10 (256 KBytes)
Num VROM Banks: 0x20 (256 KBytes)
Mirroring: 0 (Horizontal)
Save RAM: 1 (Yes)
Trainer: 0 (No)
4-Screen VRAM: 0 (No)
VS-System Cartridge:0 (No)
ROM Mapper: 4 (Nintendo MMC3)
Num RAM Banks: 0x00 (None or 8 KBytes)
Display: 0 (NTSC)
----| NES Header Data |--------------------------------------------
Title: ???
?? d???4
PRG-ROM Checksum: 0x584C (Bad; 0x015D)
CHR-VROM Checksum: 0x00D0 (Bad; 0x0523)
PRG Size: 0x15 (33554432 KBytes)
CHR Size: 0x15 (16777216 KBytes)
Mirroring: 0x15 (Horizontal)
Board Type: 0x15
Unknown 1: 0xFFFFFFFF
Maker Code: 0xFF (Unknown)
Unknown 2: 0xFF
Vectors: 0x22D130FF52D1
----| Headerless Data |--------------------------------------------
Size (Bytes): 524288
CRC32: CE2CBD09
MD5: AFAC05E5A54F5E55AFF360E99CD45FF7
SHA1: A44485453AB9727ABFC58A7F1022E1DA496AA836
SHA256: CEC954EBB16D100DF2B362FC6E4251FF02A0A0F269855B36026DB766C044D761
Board / Cartridge Images
Special Thanks
Massive thanks to Zoda-Y13 for sending this in for release!