Knight Rider (Japan) (FamicomBox)
We’ve preserved Knight Rider by Pack-In-Video for the FamicomBox! It contains minor differences regarding headers and padding. Functionally, it is the same as the retail release. Thanks to Fiskbit for investigating the ROM.
Differences
- The FamicomBox release contains a Nintendo header which is added in the PRG at address 0x1FFE0. This header allows the FamicomBox to recognize the game.
- 64kb of 0xFF’s prepended on the ROM.
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Nintendo Entertainment System
File: Knight_Rider_FamicomBox.nes
BitSize: 2 Mbit
Size (Bytes): 262160
CRC32: E6D9C9CA
MD5: CAF923EB69DD74B2986E9320C45AE4B6
SHA1: E07190E65D59308A453FBD7F5C46C4F8EE1C6776
SHA256: 5B76C6A0B02F01798288CF5046925724CB1C25A8AEDC6068D199A03162D93239
----| iNES Header Data |-------------------------------------------
Num ROM Banks: 0x08 (128 KBytes)
Num VROM Banks: 0x10 (128 KBytes)
Mirroring: 0 (Horizontal)
Save RAM: 0 (No)
Trainer: 0 (No)
4-Screen VRAM: 0 (No)
VS-System Cartridge:0 (No)
ROM Mapper: 1 (Nintendo MMC1)
Num RAM Banks: 0x00 (None or 8 KBytes)
Display: 0 (NTSC)
----| NES Header Data |--------------------------------------------
Title: KNIGHT RIDER
PRG-ROM Checksum: 0x977F (Bad; 0x11D8)
CHR-VROM Checksum: 0xD455 (Ok)
PRG Size: 0x3 (128 KBytes)
CHR Size: 0x3 (64 KBytes)
Mirroring: 0x0 (Horizontal)
Board Type: 0x4
Unknown 1: 0x010F99F7
Maker Code: 0x99 (Victor Interactive Software)
Unknown 2: 0xF7
Vectors: 0x48D3ECC6FEFE
----| Headerless Data |--------------------------------------------
Size (Bytes): 262144
CRC32: 1A40024C
MD5: 436E4FBE52997096AB9A4014B9257030
SHA1: A80C4B002C557563E689B012DE59A64F42497E53
SHA256: 9D18551F85BBC7E0DFEC978A291A2F965A05CC1C402B651D7C70DD540A0315A4
Board / Cartridge Images