Fighting Golf (Japan) (FamicomBox)
We’ve preserved Fighting Golf by SNK for the FamicomBox! It contains minor differences regarding headers. Functionally, it is the same as the retail release. Thanks to Fiskbit for investigating the ROM.
Differences
- The FamicomBox release contains a Nintendo header which is added in the PRG at address 0x1FFE0. This header allows the FamicomBox to recognize the game.
Screenshots
ROM Information
----| File Data |--------------------------------------------------
System: Nintendo - Nintendo Entertainment System
File: Fighting_Golf_FamicomBox.nes
BitSize: 2 Mbit
Size (Bytes): 262160
CRC32: 636AC31D
MD5: B8938A980D5CC846DE0D8720FB849E8E
SHA1: 8B2DBAEC12E4DD680EB6E02B33D9409613270A78
SHA256: 97596E471CBA5D4616E0D58A90F550EC2C10DD7444089AC50D54575F1B109348
----| iNES Header Data |-------------------------------------------
Num ROM Banks: 0x08 (128 KBytes)
Num VROM Banks: 0x10 (128 KBytes)
Mirroring: 0 (Horizontal)
Save RAM: 0 (No)
Trainer: 0 (No)
4-Screen VRAM: 0 (No)
VS-System Cartridge:0 (No)
ROM Mapper: 1 (Nintendo MMC1)
Num RAM Banks: 0x00 (None or 8 KBytes)
Display: 0 (NTSC)
----| NES Header Data |--------------------------------------------
Title: FIGHTING GOLF
PRG-ROM Checksum: 0x682A (Bad; 0xC00E)
CHR-VROM Checksum: 0x1BCD (Ok)
PRG Size: 0x3 (128 KBytes)
CHR Size: 0x3 (64 KBytes)
Mirroring: 0x0 (Horizontal)
Board Type: 0x4
Unknown 1: 0x010FB71A
Maker Code: 0xB7 (SNK)
Unknown 2: 0x1A
Vectors: 0x79C000C0B7C0
----| Headerless Data |--------------------------------------------
Size (Bytes): 262144
CRC32: 9FF3089B
MD5: EB3DB185CAC18067D308E81CE73997BA
SHA1: C68E559D34E42750E0BF08C3D3BE4D9245581D02
SHA256: AF692581ABB78BECD0A5353EABAF93FB12C25C24365E01D8AB56E07C19D699B4
Board / Cartridge Images